
I guess I'll just wait for the next update patiently and see if they improve something. It's not easy, but you can play and finish it.Įh-h, whatever. I'm not actually saying that I can't beat the game. Is adult game supposed to be fucking hard and challenging?īecause I'm one hundred percent sure it should not. Why would they even do "Gallery" and "Boss Gallery". įor each scene you have go back to the menu, click new game, do a few clicks and select gallery, then more clicks to select your character, AND EVEN MORE FUCKING CLICKS TO SELECT SCENE. Those fucking ghosts are annoying as fuck and instead of enjoying the game I was raging like a 12yo kid. First time I saw that in first level and second time it was in last level. Sometimes enemies stuck in invisible walls or something like that. I checked it with four character(Zeta, Amy, Tails, Rouge). For example (even with fix) sometimes game freezes completely right before scene starts. Įnemies are not that interesting as previous ones. Great work as always, Zeta and team!Įvery goddamn scene is same for every character. Overall, I think this may be my favorite major update of all. It wouldn't be so bad if they didn't run away vertically or it wasn't so hard to tell when you were on the same parallel as them.

As everyone else has said, ghosts are a pain.

The behemoths were okay but could have perhaps used a bit more detail in the character model. Sonic's grapples were awesome, and I like scissoring with the ghost lady. The window in which you get to break out as it is is ridiculously short and pretty much impossible unless you know you're about to get grabbed. I'd really love to have an option to break grapples.

However, at some point I just want to move ahead and not sit through the same 45 second animation for the bajillionth time. It seems like the animations are getting longer. I love the galleries.especially the boss gallery. Re: Project X: New update v5.5 released 8th August 2014
